Among the custom digital learning solutions, I find gamification to be one of the most effective in creating the right impact on the learners. Gamification in eLearning helps in better retention of knowledge and concepts. In this blog, I will discuss some approaches to make gamification in eLearning work well.
Successful corporate eLearning is all about engagement. Games, when used in eLearning, make online training fun, entertaining and engaging for learners. In this article, I will discuss a case study on a gamification solution that we delivered, which resulted in better learner engagement.
Gamification is the integration of gaming elements in eLearning to create a highly effective and immersive learning experience. Here's an infographic illustrating 6 examples of Gamification in eLearning to engage learners in a better way.
One such effort to address the continuous learning needs of professionals is AntWak
AntWak is a "Social Learning Platform" which believes that the knowledge professionals painstakingly accumulate by years of industry experience is invaluable. Early professionals can benefit immensely from this "Experiential Knowledge" to become better professionals and chart more rewarding careers for themselves
AntWak has recently been recognized by multiple EdTech platforms as one of the most promising platforms for professionals